#include <syncthrd.h>
Inheritance diagram for PSyncPointAck:
Public Member Functions | |
virtual void | Signal () |
void | Signal (const PTimeInterval &waitTime) |
void | Acknowledge () |
Protected Attributes | |
PSyncPoint | ack |
This may be used to send signals to a thread and await an acknowldegement that the signal was processed. This can be be used to initiate an action in another thread and wait for the action to be completed.
... thread one while (condition) { sync.Wait(); do_something(); sync.Acknowledge(); } ... thread 2 do_something_else(); sync.Signal(); // At this point thread 1 wake up and does something. do_yet_more(); // However, this does not get done until Acknowledge() // is called in the other thread.
void PSyncPointAck::Acknowledge | ( | ) |
void PSyncPointAck::Signal | ( | const PTimeInterval & | waitTime | ) |
virtual void PSyncPointAck::Signal | ( | ) | [virtual] |
If there are waiting (blocked) threads then unblock the first one that was blocked. If no waiting threads and the count is less than the maximum then increment the semaphore.
Unlike the PSyncPoint::Signal() this function will block until the target thread that was blocked by the Wait() function has resumed execution and called the Acknowledge() function.
The waitTime parameter is used as a maximum amount of time to wait for the achnowledgement to be returned from the other thread.
Reimplemented from PSemaphore.
PSyncPoint PSyncPointAck::ack [protected] |