PTLib
Version 2.18.8
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These classes and templates implement a generic thread pooling mechanism. More...
#include <threadpool.h>
Classes | |
class | InternalWorkBase |
class | WorkerThreadBase |
Public Member Functions | |
~PThreadPoolBase () | |
void | Shutdown () |
virtual void | ReclaimWorkers () |
unsigned | GetMaxWorkers () const |
void | SetMaxWorkers (unsigned count) |
unsigned | GetMaxUnits () const |
void | SetMaxUnits (unsigned count) |
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__inline unsigned | GetTraceContextIdentifier () const |
Get PTRACE context identifier. More... | |
__inline void | SetTraceContextIdentifier (unsigned id) |
__inline void | SetTraceContextIdentifier (const PObject &obj) |
__inline void | SetTraceContextIdentifier (const PObject *obj) |
__inline void | CopyTraceContextIdentifier (PObject &obj) const |
__inline void | CopyTraceContextIdentifier (PObject *obj) const |
virtual | ~PObject () |
__inline const char * | GetClass () const |
__inline bool | IsClass (const char *name) const |
__inline const PObject * | PTraceObjectInstance () const |
virtual PObject * | Clone () const |
Create a copy of the class on the heap. More... | |
template<class CLS > | |
CLS * | CloneAs () const |
As for Clone() but converts to specified type. More... | |
virtual PINDEX | HashFunction () const |
This function yields a hash value required by the PDictionary class. More... | |
virtual Comparison | Compare (const PObject &obj) const |
Compare the two objects and return their relative rank. More... | |
virtual Comparison | CompareObjectMemoryDirect (const PObject &obj) const |
Determine the byte wise comparison of two objects. More... | |
bool | operator== (const PObject &obj) const |
Compare the two objects. More... | |
bool | operator!= (const PObject &obj) const |
Compare the two objects. More... | |
bool | operator< (const PObject &obj) const |
Compare the two objects. More... | |
bool | operator> (const PObject &obj) const |
Compare the two objects. More... | |
bool | operator<= (const PObject &obj) const |
Compare the two objects. More... | |
bool | operator>= (const PObject &obj) const |
Compare the two objects. More... | |
virtual void | PrintOn (ostream &strm) const |
Output the contents of the object to the stream. More... | |
virtual void | ReadFrom (istream &strm) |
Input the contents of the object from the stream. More... | |
Protected Types | |
typedef std::vector < WorkerThreadBase * > | WorkerList_t |
Protected Member Functions | |
PThreadPoolBase (unsigned maxWorkerCount, unsigned maxWorkUnitCount, const char *threadName, PThread::Priority priority) | |
virtual WorkerThreadBase * | AllocateWorker () |
virtual WorkerThreadBase * | CreateWorkerThread ()=0 |
virtual void | StopWorker (WorkerThreadBase *worker) |
virtual bool | OnWorkerStarted (WorkerThreadBase &thread) |
PDECLARE_MUTEX (m_mutex) | |
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PObject () | |
Constructor for PObject, made protected so cannot ever create one on its own. More... | |
Protected Attributes | |
WorkerList_t | m_workers |
unsigned | m_maxWorkerCount |
unsigned | m_maxWorkUnitCount |
PString | m_threadName |
PThread::Priority | m_priority |
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unsigned | m_traceContextIdentifier |
Additional Inherited Members | |
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enum | Comparison { LessThan = -1, EqualTo = 0, GreaterThan = 1 } |
Result of the comparison operation performed by the Compare() function. More... | |
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static __inline void | CopyTraceContextIdentifier (PObject &to, const PObject &from) |
static __inline void | CopyTraceContextIdentifier (PObject &to, const PObject *from) |
static __inline void | CopyTraceContextIdentifier (PObject *to, const PObject &from) |
static __inline void | CopyTraceContextIdentifier (PObject *to, const PObject *from) |
static __inline const char * | Class () |
static __inline const PObject * | PTraceObjectInstance (const char *) |
static __inline const PObject * | PTraceObjectInstance (const PObject *obj) |
template<typename T > | |
static Comparison | Compare2 (T v1, T v2) |
Compare two types, returning Comparison type. More... | |
static Comparison | InternalCompareObjectMemoryDirect (const PObject *obj1, const PObject *obj2, PINDEX size) |
Internal function caled from CompareObjectMemoryDirect() More... | |
These classes and templates implement a generic thread pooling mechanism.
There are two forms, low level and high level. For high level, it is assumed that there is a pool of threads each with a queue of work items to be processed. TO use simply decare a class containing the void Work() function and create the poolwith PQueuedThreadPool. e.g.
class MyWork { void Work() { doIt(); } }
PQueuedThreadPool<MyWork> m_pool;
m_pool.AddWork(new MyWork());
To use low level, declare the following:
Constructor with one parameter declared as "PThreadPoolBase & threadPool" unsigned GetWorkSize() const; void AddWork(Work_T *); void RemoveWork(Work_T *); void Shutdown(); bool Work();
Example declarations:
struct MyWorkUnit { PString work; };
class MyWorkerThread : public PThreadPoolWorkerBase { public: MyWorkerThread(PThreadPoolBase & threadPool) : PThreadPoolWorkerBase(threadPool) { }
bool Work(); void Shutdown(); unsigned GetWorkSize() const; void AddWork(Work_T * work); void RemoveWork(Work_T * work); };
class SIPMainThreadPool : public PThreadPool<MyWorkUnit, MyWorkerThread> { public: virtual PThreadPoolWorkerBase * CreateWorkerThread() { return new MyWorkerThread(*this); } };
The worker thread member functions operate as follows:
Constructor Called whenever a new worker thread is required
bool Work() Called continuously by worker thread, until it returns false
unsigned GetWorkSize() Called whenever the thread pool wants to know how "busy" the thread is. This is used when deciding how to allocate new work units
void AddWork(Work_T *) Called to add a new work unit to the thread
void RemoveWork(Work_T *); Called to remove a work unit from the thread
void Shutdown(); Called to close down the worker thread
The thread pool is used simply by instantiation as shown below.
MyThreadPool myThreadPool(10, 30);
If the second parameter is zero, the first paramater sets the maximum number of worker threads that will be created. If the second parameter is not zero, this is the maximum number of work units each thread can handle. The first parameter is then the "quanta" in which worker threads will be allocated
Once instantiated, the AddWork and RemoveWork member functions can be used to add and remove work units as required. The thread pool code will take care of starting, stopping and load balancing worker threads as required.Base class for thread pools.
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References Shutdown().
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Referenced by PThreadPool< Worker >::AddWork().
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Implemented in PQueuedThreadPool< Work_T >, and PQueuedThreadPool< Worker >.
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References m_maxWorkUnitCount.
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References m_maxWorkerCount.
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References m_maxWorkUnitCount.
void PThreadPoolBase::SetMaxWorkers | ( | unsigned | count | ) |
void PThreadPoolBase::Shutdown | ( | ) |
Referenced by ~PThreadPoolBase().
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Referenced by GetMaxWorkers(), and PQueuedThreadPool< Worker >::OnMaxWaitTime().
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Referenced by GetMaxUnits(), PQueuedThreadPool< Worker >::OnMaxWaitTime(), and SetMaxUnits().
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Referenced by PQueuedThreadPool< Worker >::CreateWorkerThread().
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