#include <ies.h>
Inheritance diagram for IAX2IeCause:
Public Member Functions | |
IAX2IeCause (BYTE length, BYTE *srcData) | |
IAX2IeCause (const PString &newValue) | |
IAX2IeCause (const char *newValue) | |
void | PrintOn (ostream &str) const |
virtual BYTE | GetKeyValue () const |
virtual void | StoreDataIn (IAX2IeData &res) |
IAX2IeCause::IAX2IeCause | ( | BYTE | length, | |
BYTE * | srcData | |||
) | [inline] |
Constructor from data read from the network.
Contents are undefined if the network data is bogus/invalid
IAX2IeCause::IAX2IeCause | ( | const PString & | newValue | ) | [inline] |
Construct with a predefined value (Typically used prior to transmission)
IAX2IeCause::IAX2IeCause | ( | const char * | newValue | ) | [inline] |
Construct with a predefined value (Typically used prior to transmission)
void IAX2IeCause::PrintOn | ( | ostream & | str | ) | const |
print this class (nicely) to the designated stream
Reimplemented from IAX2IeString.
virtual BYTE IAX2IeCause::GetKeyValue | ( | ) | const [inline, virtual] |
Get the key value for this particular Information Element class
Reimplemented from IAX2Ie.
virtual void IAX2IeCause::StoreDataIn | ( | IAX2IeData & | res | ) | [inline, virtual] |
Take the data from this IAX2Ie, and copy it into the IAX2IeData structure. This is done on processing an incoming frame which contains IAX2Ie in the data section.
Reimplemented from IAX2Ie.